En poursuivant votre navigation, vous acceptez l'utilisation de cookies destinés à des fins de mesure d'audience, à améliorer la performance de ce site et à vous proposer des services et contenus personnalisés. En savoir plus

X

Chairs in Art & society

Chairs

Arts and Science
Jean-Marc Chomaz & Samuel Bianchini, Fondation Daniel et Nina Carasso

Sciencexgames
Raphaël Granier de Cassagnac, Ubisoft

 

Find out more:

Chairs

Art and science
science-society dialogue, interdependance, environment, sensitive

Created in 2017, the Chair « arts & sciences », supported by the Daniel et Nina Carasso, encourages collaborations between researchers, artists, scientists, designers and students. Held by Jean-Marc Chomaz and Samuel Bianchini, the Chair explores our interdependency to the living (climate, vegetal world, moving matters) and to technologies (objects with behaviours, AI, soft robotics). The Chair Art & Sciences offers research-creation projects, educational innovations and innovative publiscisation formats during events that favor the sensitive experience.

Holders: Jean-Marc Chomaz, CNRS research director at the Laboratoire d’hydrodynamique (LadHyX – joint research unit CNRS – École polytechnique) and professor at the École polytechnique of the Institut Polytechnique de Paris
Samuel Bianchini, artist and professor-researcher at the research laboratory of the École des Arts Décoratifs - PSL
Sponsorship type: chair
Creation date: 06/03/2017

 

Science et jeu vidéo
science, gaming, interdisciplinary, mediation, popularisation, art, human and social sciences

Organised as a gamelab and supported by Ubisoft, the chair « Science et Jeu vidéo » aims to reinforce realism, gameplay and accessibility of video games thanks to science, and also to use this media to disseminate scientific culture. Held since 2019 by Raphaël Granier de Cassagnac, the interdisciplinary research of thi chair ambition to facilitate the gaming integration of various models (physical, economical, social models…) and address various techniques such as 3D modeling, acoustic spatialisation or artificial intelligence. Teaching is one of the novel axes of this chair, familiarising engineer students to gaming industry methodologies and to create gaming professionals talent pool.

Holder: Raphaël Granier de Cassagnac, CNRS research director at the Laboratoire Leprince-Ringuet (LLR) and scientific collaborator with the École polytechnique of the Institut Polytechnique de Paris
Sponsorship type:chair
Creation date: 01/01/2019